Sunday, January 20, 2013

A liitle look at logos...

So, another quarter has begun at school, and I'm embroiled in one of the busiest, most convoluted classes yet, in my quest for a Graphic Design degree. However, it's been instructional, to say the least. I thought I'd share a little on logo design with you all, so you can get an idea of what kind of over thinking conceptual design goes into all the logos and branding you get bombarded with every time you watch a commercial, or see an ad.
  
Review of logo design
Graphic Design Solutions
4th edition – chapter 10

Visual identity helps to build a unique presence to a brand in the market place and create a sense of trust in the public. It's a visual and verbal package, including design specifications and use of things like logos, letterhead, business cards, and even websites. Together these form the brand identity.

There are many reasons to start a branding project:

Launching a new company, service, group, or product.
Changing a company name.
Updating a visual identity to new market trends.
Redesigning a brand for a new audience or demographic.
When companies merge.
And, when adopting integrated consistency across a company; global, or otherwise.

A visual identity should be recognizable, memorable, distinctive, sustainable, and flexible.

That is, it should be easy to recognize, include interesting and unusual design properties, be unique among its competitors, remain relevant for years in a market, and be able to grow and adapt to fit various media and possible new directions the brand or service might take.

Most visual identities start with a logo. “A logo is a point of entry to the brand.” - Milton Glaser

A logo is the single graphic design application that will be part of every other design application; also called the symbol, mark, brandmark, logotype, or trademark. It should be an immediately recognizable symbol of what the group, brand, or even individual stands for, or provides. It should represent the brand's image and quality.

There are several kinds of logos:

Logotype – the name spelled out in unique typography or lettering.
Lettermark – creating the logo out of a name initials.
Symbol – Can be representable, abstract, or nonobjective.
Character icon – a caricature that gives a “face” to the brand
Combination mark – a blending of words and symbols.
Emblem – like a combination mark, but never separated.


Conceptual design for a logo can often start with a brand brief; a document that spells out the nature of the brand – defining the essence of, direction of, or strategy of the concept, product, service, etc.

A successful designer will be able to condense the essence of that brief into s simple, recognizable point that can be used for years, if not longer, and be able to serve as an integral part of the visual identity of that brand.

A great place to start conceptualizing is with the brand name; which often, itself, can provide clues to how to attack the visualizing process. Often the name can inspire a visual cue, or, itself, become a key component in creating a logo.

In designing a logo, keep in mind it should both separate it from its competitors in its market, and do so with a high degree of impact.

A logo will be used in many applications; such as posters, CDs, packaging, and so forth. Therefor it's very important that it can stand alone as a conceptual piece.

In creating a logo, there are a few forms to consider; Self contained – where all elements of the design are inclosed within a boarder, Breaking the unit – where parts of the design may cross a boarder but still maintain the over all form and design, and Free form – where the logo is, itself, a shape, and isn't contained by an particular boarder, save its own.

In designing a logo, keep in mind that what works for one identity might not exactly work for another. Certain fonts, styles, and shapes convey a different meaning that may compliment, say, an insurance company, but not an amusement park.

There are some fundamental ways to conceive how you could depict shapes and volumes in a logo:

Elemental form – flat lines and tones used to reduce complexity to simple shapes
High contrast – using hard separation of light and shadow to suggest form
Linear – using line in design as a main descriptive shape
Volumetric – using gradation in tone to suggest volume (illusion of 3D)
Texture or Patter – using elements like cross hatching, pantone, or smudging to create form and depth

Along with these techniques, utilizing various line weights and styles can help to depict a whole range of media and materials; such as wood cuts, fabric, cut or torn paper, brush paintings, and so on. Also, logos can come in a variety of shapes; open, closed, silhouettes, etc. Using beveled edges, spirals, and shadows can help imply the illusion of three dimensional form.

Finally, be careful in selecting font types in your creation; avoid bias in choosing your font in favor of something that directly relates more to the over all design and intent of the logo. In choosing a font type, make sure that it is legible and that it's form is not only unique, but also reflects the identity of the brand. It should work well in a range of sizes, as well as in both black and white, and color. Keep a limit to how many type faces you use in a deign; remember that less can be more, in terms of design unity. The type face should be flexible and work within a range of type elements, such as numbers and bullets.

And remember, your font type should compliment your design, not just merely mirror it.

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